8.1 Instructional Design Models

There are several models that can be used to scaffold a systematic approach to the design and development of instructional materials and learning experiences. Each model has its unique features, but there is also a great deal of overlap. The 5-minute video linked below provides an overview of several models. The remainder of the chapter highlights a few important models in more detail.

The ADDIE Framework

ADDIE is an acronym that stands for Analysis, Design, Development, Implementation, and Evaluation. This framework outlines a systematic approach to designing learning experiences. It is often used as-is to outline the instructional design process, but its principles also underlie the more specific instructional design models highlighted below.

For an overview of the ADDIE process, watch the five videos below.

The Analysis Phase (5:26 minutes)

 

The Design Phase (6:40 minutes)

 

The Development Phase (3:19 minutes)

 

The Implementation Phase (7:12 minutes)

 

The Evaluation Phase (3:39 minutes)

The Dick & Carey Model

One of the best known, foundational theories of instructional design is the model developed by Walter Dick and Lou Carey developed a comprehensive instructional design model in the late 1970s. Watch this 4-minute video for an overview of the Dick and Carey model. (Note that although the narrator discussed this model as a way to develop eLearning, it is applicable to all instructional contexts.)

You can also read more about this model at this overview from the eLearning Industry site.

Participatory Design Processes

We have already discussed the importance of understanding your target learners when designing and educational experience. Learner analysis is, for example, an important component of the analysis phase of the ADDIE framework. This approach still maintains a certain separation between designer and end user or learner; the designer provides something and the learner receives the product the designer created.

Participatory design is a model that breaks down the designer-user separation and brings the end user into the process from the ground up. The 18-minute video below provides an excellent introduction to participatory design.

Two things to note first:

  • The video makes reference to a design model called the “double diamond.” As instructional designers we would plug in an ID model or framework, such as ADDIE or Dick & Carey, in place of the double diamond process.
  • There are about 10 seconds of silence before the audio starts.

 

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Foundations of Educational Technology Copyright © 2017 by Penny Thompson is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License, except where otherwise noted.

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